New Star Citizen update? New Star Citizen update. The newest Alpha Patch, 2.2, is now live and ready to be thoroughly tested. What’s new? Do you mean besides the horrible frame rate, random crashes, and awkward bugs? I’m kidding, I’m kidding… well, not really. While patch 2.1 seemed to be relatively stable, patch 2.2 is […]
Tag Archives | Roberts Space Industries
Let’s Talk About Star Citizen Alpha 2.0
Cloud Imperium Games and Roberts Space Industries recently upgraded Star Citizen to its latest (and greatest) incarnation in the form of Alpha 2.0. After spending some quality time with the newest update, I’m left optimistic about the games future… and a little frustrated, as well. First off, even though it’s got 2.0 in the update […]
Star Citizen Alpha 2.0 – Persistent Universe
Since Wing Commander was released in 1990, it could be argued that Star Citizen has been in development for over 25 years. Chris Roberts, the creator of Wing Commander, has had a vision of the space game he’s wanted to create brewing in his mind for decades, and now, technology is finally at a point […]
Star Citizen 1.2 – First Multiplayer Planet Side Environment
Cloud Imperium Games and Star Citizen have been fending off some vocal detractors the past couple months. From Derek Smart to impatient supporters, CIG has buckled down and fairly successfully defended the company, game, and development schedule from the recent criticism. As with any highly anticipated game, Star Citizen has dealt with its fair share […]