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Review: Intel P4P 660 and 3.73 Extreme
Edition
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The following chart offers a quick
breakdown of the processors tested in this article:
| |
3.4
EE |
3.46
EE |
P4P
660 |
3.73
EE |
| FSB
|
800
MHz |
1066
MHz |
800
MHz |
1066
MHz |
| Transistors
|
178
M |
178
M |
169
M |
169
M |
| L2
/ L3 Cache |
512K
/ 2MB |
512K
/ 2MB |
2
MB / na |
2
MB / na |
| Core |
Northwood |
Northwood |
Prescott |
Prescott |
| Process |
130nm
|
130nm |
90nm |
90nm |
| Socket |
775-pin |
775-pin |
775-pin |
775-pin |
As we
can see from the above specifications, the 660's increased
L2 cache has resulted in a rather significant jump in the
transistor count, from the 5xx (not listed above) series'
125 million to 169m, though EM64T support undoubtedly added
to the higher number. As for the 3.73 EE, moving its 2 MB
of L3 cache to just L2 and losing the older EEs' 512 KB of
L2 shows a small transistor decrease despite the additional
features supported.
Benchmark Scores
The Comanche
4 benchmarking demo was run with texture compression
and hardware shaders enabled and sound disabled.

A piece of software that has traditionally
scaled very closely with CPU speed, the C4 demo is apparently
not fond of the Prescott core's deeper pipelines (31 stages
compared to Northwood's 20). Intel described the C4 scores
as an "anomaly," though we'll see if the lowered
IPCs (instructions per clock) of the Prescott-based 660 and
3.73 also prevent their higher clock speeds from outpeforming
the older CPUs in the rest of our test suite.
Lock On: Modern Air Combat
was tested using the first three minutes of the MiG-29 Intercept
demo. The in-game graphics default setting of low was used
to see if the processors would display any performance differences.

LOMAC gives the 3.73 a very miniscule
edge at lower resolutions, but certainly nothing that would
be discernible during actual gameplay. For a flight simulation,
Lock On has definitely proven itself very dependent on the
installed graphics board for good frame rates, even with lowered
graphics settings.
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