Graphics
The first thing that jumps out to the new F4 pilot that only knew the ancient version (1.08) is the stunning cockpit(s). The name “Aeyes” has rung through the hallowed halls of F4 for years. When rumors started to percolate through the community that Aeyes was part of the Lead Pursuit team, the buzz was unstoppable. His cockpits for various blocks have become an integral part of F4:AF and they look outstanding. With two native resolutions (1024×768 and 1600×1200) the pits allow for variations in size. Auto-scaling occurs for median resolutions, but the best results can be found at those two native resolutions.
For the newcomer, it may look daunting, but you will grow to love it, trust us! The clickable cockpit of your dreams! Yes indeed, virtually every knob, switch, button and toggle does something in this cockpit. It isn’t necessary to learn every function, and on the easiest settings you almost don’t even need any of the buttons, but there is a certain feeling of pride working your way through the panels configuring your ship for battle.
Even for those that have already seen and used Aeyes cockpits before there are some small changes in his F4:AF pits. Selecting between day and night cockpits is done via double-clicking down to reach the very nice map page. Once there you can click up or down to select the day or night pit. It is very intuitive.
The night pit now has an extra dark background which I believe is a change to facilitate the use of night vision gear. Old users of Aeyes night pit might miss the extra visual cues his old night pit contained, but in the essence of realism, we now can only make out the faint glow of the electro-luminescent lighting.