Back To Page 18 As I climb up to altitude I can just sneak a peek at the airfield as the F-15E heavy hitters hit the field just after us. White smoke pours from the airfield perimeter as the enemy guns try to shoot down the next wave but explosion after explosion rocks the […]
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Falcon 4.0: Allied Force – Part 2 Page 18
Back To Page 17 While we fly north, the enemy from Koksan flies south and we merge in the middle. Seizing the opportunity to thin their ranks a bit before they reach our airbase our flight engages the targets as we bore through them. I pick out a MiG-23, padlock him, and unleash two […]
Falcon 4.0: Allied Force – Part 2 Page 17
Back To Page 16 For the new Falcon 4 pilots that have graduated from training and wish to take some baby steps into the daunting campaign interface, the Tactical Engagement module is an excellent tool. F4:AF ships with several ready made TEs that will allow you to get your feet wet against the enemy […]
Falcon 4.0: Allied Force – Part 2 Page 16
Back To Page 15 Had I followed the campaign to the ultimate end I’m sure that NATO would have lost handily. Time constraints and the need to continue with other aspects of the review prevented me from allowing the campaign to run the full course, but the writing was definitely on the wall. I […]
Falcon 4.0: Allied Force – Part 2 Page 15
Back To Page 14 Another very significant loss was the downing of 2 of NATOs 4 available E-3 AWACS, which caused large gaps in the coverage. Once the AWACS is down the player is blind and even the planning map becomes just vague triangles with no identifiers available. If you see your AWACS heading […]
Falcon 4.0: Allied Force – Part 2 Page 14
Back To Page 13 My second scramble went much better, probably due to the fact that the J-22s were unescorted, which made for easy shooting. The first shot I took was just at the edge of the no-escape zone on the dynamic launch zone for the first kill. The second shot I just padlocked […]
Falcon 4.0: Allied Force – Part 2 Page 13
Back To Page 12 I did notice that not all of the units that are present in the Balkans Theatre are present in the Tactical Reference manual. I was curious what aircraft type kept attacking my NATO airbases so I looked up the designator for the J-22 and could find no reference to it […]
Falcon 4.0: Allied Force – Part 2 Page 12
Back To Page 11 Another interesting feature (are you getting the picture, there is a ton of cool stuff in F4:AF) is the ability to “on the fly” put in a target request which will immediately insert a mission into the ATO. This can be particularly useful if you spot an airfield that is […]
Falcon 4.0: Allied Force – Part 2 Page 11
Back To Page 10 Airbases that are repaired no longer show the damage to the runways in either the RECON screens, or in the actual campaign, which is a big plus. My last install was FF2 + BMS.99 and even after the runways were listed as repaired they retained the damage characteristics. AI flights […]
Falcon 4.0: Allied Force – Part 2 Page 10
Back To Page 9 Oh, and in case you were wondering, my brigade of M2A3 Bradleys was thoroughly decimated into non-existence by the heavily fortified unit of BTR-80s. People like me have absolutely no business making strategic OR tactical decisions on the battlefield. There are definitely some improvements to the campaign structure in F4:AF. […]
Falcon 4.0: Allied Force – Part 2 Page 9
Back To Page 8 The campaign action in F4:AF is spectacular. One way to experience first-hand a lot of snippets of action occurring across the theater is to use the “Action Camera” (Shift ~) which will jump you around to where the cool stuff is happening. You’ll be amazed at just how many things […]
Falcon 4.0: Allied Force – Part 2 Page 8
Back To Page 7 And just when I think they have forgotten about me, a double-whammy comes up from an airfield below and smacks me down. The ejection seat and a silk tablecloth are all I get to keep out of this mission. The other 63 flights in the theater aren’t fairing much better […]