1C Game Studios and 777 Studios have announced that update 1.011, a major update for IL-2 Sturmovik: Battle of Stalingrad, is now available to download and launch. You can check out the most recent dev blog (#95) here, which briefly touches on update 1.011. The update brings with it a new aircraft and map, as well as the ability to transfer your game license to Steam.
BOS Update 1.011 Patch Notes
First off, here is a handy FAQ for getting your Steam key!
New Features
- Ju 52 aircraft added. It can be met in QM, Campaign, and also can be used in User missions;
- Velikie Luki map added, it’ll be available in QM, MP and User missions;
- Fixed gun aiming helper was added to Custom difficulty setting;
- Route markers and other icons can now be shown or hidden from the map dynamically during a mission (TRG_Activate/Deactivate are influencing TRA_Icon now);
- Soviet and German skin tones were tweaked to look less washed out;
Flight Model and Damage Model
- Damaged airframe should now cause slightly more noticeable changes to aerodynamics;
- Terminal overload was fixed (slightly increased) for Yal-1 and Fw 190;
- Belly landing of IL-2 was corrected (it should now break its wings in case of more severe landings);
- Thermal modelling of IL-2 was fixed (it used to overheat to rapidly);
- Pe-2’s resistance to overloads was slightly decreased; it should also be less durable at harsh landings;
- Thermal model of Bf 109 fighters was corrected; these planes should now get overheated when flying with their radiators shut and the blower at 1.3 – on climbing in winter conditions and also on level flight in summer temperatures;
- Ju 87 controllability improved, it’s wobbles less on both rudders now;
- High g-loads influence on gunners’ blackouts was fixed;
- The issue that caused different g-loads to start blackout at normal and inverted flights was fixed;
- Behavior of planes’ detached parts on high speed was corrected;
Multiplayer
- A logging mechanism was added to help us find and fix a rare bug with invisible planes in Multiplayer: if you meet such bug, leave the server, then quit the game, find a log file here: <game_folder>\data\MP_InvisibleAirplanes.log, zip it and send it to us, please!
- Tracer ammo issue in MP was fixed (previously, all rounds used to be tracers);
- The Ju 87 canopy issue in MP was fixed (it used to be drawn incorrectly when opened/closed/released);
- The “endless clock” issue was fixed in MP;
- The forever grey START button issue in MP was resolved as well;
- The issue with 3D hangar shown incorrectly in the MP Plane setup menu was fixed;
- It is now possible to set restrictions on armament, unlocks and fuel in MP server settings;
- Influence of the airflow pressure applied to rudders on Yak-1 was reduced according to references (test results). All planes in the game now have this parameter checked and corrected.
- The issue with audio events buffer in MP was been fixed;
- The bug with mission ending timer running out faster than flight ending timer, that used to crash game in Multiplayer, was fixed;
- Cancelling a friend highlight in Multiplayer was fixed;
- The sound and smoke trails of trains were fixed in Multiplayer;
- Several fixes were made to ground vehicles movement in Multiplayer (less drops and jumps on elevation changes, no more moving with their sides forward, less stutters when turning, etc);
- The number of rockets launched by artillery rocket systems in Multiplayer was corrected;
- The bug with AI planes detached parts was fixed in Multiplayer;
Misc
- Game crashes related to bullet config files were fixed;
- Game crashes related to ground vehicles moving in columns were fixed;
- The “endless clock” issue was fixed in QM;
- The bug which caused Quick Mission to start with random planes was fixed;
- The bug that caused trains to explode when starting movement and crossing Y-junctions was fixed;
- Movement of ground vehicles in the Volga crossing area near Stalingrad was fixed for Campaign and Quick Mission modes;
- LAlt+F1 view control was fixed. If it doesn’t seem to work for you, then please re-assign the keys manually in the view settings section.
- Extra smoothing was added to gunner turrets at max zoom;
- Screens showing unlocked modifications, skins and planes in mission debriefing were restored;
- The bug with bomber aim assist marker staying there after the plane’s crash was fixed;
- Shaking of crosshair on defensive turrets’ weapons was fixed;
- Long names of some unlockable modifications are now written in one line in the OPlane setup menu;
- Lower exhaust pipe and cowl panel hinges of Fw 190 A-3 were moved to the correct position;
Mission Editor
- The list of weather conditions in the Editor was fixed;
- Mission editor was significantly optimized to make handle complex missions saturated with objects quicker;
- You can now play sound by specifying it in Animation Operator and calling using Command: Play Sound;
- Images and flash-dialogs should now correctly call out the onMediaStopped event when closing;
- The error message in the Editor that used to pop-up when addressing to an object oriented to North was fixed;
- Working with separate components of a same map was fixed and should now be available in the Editor;
- The Editor should now be working correctly with .mp3 sample in Animation Operator;
- App freezing when deleting objects was fixed in the Editor;
- All known issues that caused the Editor to crash were fixed;
- Disappearing of object icons and object models when opening (editing) massive missions in the Editor was fixed.
MAJOR NOTE:
A special logging routine added to catch a bug with invisible planes in multiplayer – if you encounter this bug, please leave the server, exit the game, then zip the file \data\MP_InvisibleAirplanes.log and send it to us!
IL-2 Sturmovik: Battle of Stalingrad Patch 1.011