Armed Assault Page 4

Back To Page 3

Armed Assault

Single Player

As a single player you have three choices from the start, not including what you can do with that terrific editor!

Training Missions

Armed Assault comes with a series of 6 missions just for familiarization and learning the game. It starts with the obstacle course, then the weapons range, then to the armored vehicles, command of troops and ending with two helicopter tutorials. All are worth doing and very well done… except for the leadership mission which is known to not work correctly every time because your troops won’t fire on the targeted car you instruct them too.

Single Missions

Then you have a selection of 12 missions that you can jump right into. Well, kinda… The first four are open and unlocked. You have to complete them to unlock the others. I personally disagree with this approach. I hate having to unlock stuff in computer games unless it’s a campaign and / or a story mode type of situation. The missions are pretty good, and demonstrate the capabilities of the game well. But they can be hard at times, and usually unrealistic. They usually place you alone or with a small group of fellow AI soldiers against outrageous odds without proper support or equipment. You will be re-doing these missions a lot before you finally get lucky and succeed in one.

Campaign

Armed Assault comes with a single player campaign. You go from start to finish. Unlocking other missions, and other story events along the way. The campaign is well done and has a few new features, like the ability to pick which direction you go in the story. Say for instance, you might get an opportunity to play as a sniper and ambush an infantry convoy en-route to reinforce parts of the battlefield. You can play the mission, making the campaign easier later on, or skip that option and have to deal with more infantry later. It gives the campaign a dynamic feeling to it, thou it really is not. There are a lot of rough spots in the campaign, but it is completely able. You’re brought along in the story through a series of cut scenes. Most are done really well. But there are minor annoyances and problems with the campaign. Mostly due to unrealistic situations or too difficult objectives. I’ll let you learn that for yourself.

Go To Page 5


WHELEN  Howler Amplifier P/N: 01-086A664-00 picture

WHELEN Howler Amplifier P/N: 01-086A664-00

$159.00



Acme Electric Group SWS 252-28-0000-302499-01 G Power Supply 28Volt 9 Amp picture

Acme Electric Group SWS 252-28-0000-302499-01 G Power Supply 28Volt 9 Amp

$80.00



IAI 950D0311-003 Transducer Amplifier (28V) from Mooney M20J picture

IAI 950D0311-003 Transducer Amplifier (28V) from Mooney M20J

$250.00



IAI 950D0311-001 Transducer Amplifier (28V) from Mooney M20J picture

IAI 950D0311-001 Transducer Amplifier (28V) from Mooney M20J

$250.00



AVIONICS COLLINS AUTO PILOT AMPLIFIER AMP 522-2852-001 562C-4 picture

AVIONICS COLLINS AUTO PILOT AMPLIFIER AMP 522-2852-001 562C-4

$389.99



FLUXGATE AMPLIFIER Bendix Aviation 16527-3-B (SAE SPEC AS399, CAA-TS0-C6b) 115V picture

FLUXGATE AMPLIFIER Bendix Aviation 16527-3-B (SAE SPEC AS399, CAA-TS0-C6b) 115V

$139.99



Century IIB autopilot controller amplifier guaranteed 30 days picture

Century IIB autopilot controller amplifier guaranteed 30 days

$175.00



Western Electric 227D Amplifier picture

Western Electric 227D Amplifier

$39.99



Gyro Slaving Amplifier P/N 1C714 Yellow Tagged picture

Gyro Slaving Amplifier P/N 1C714 Yellow Tagged

$195.00



Safe Flight AUTOPOWER Amplifier 1604-3 picture

Safe Flight AUTOPOWER Amplifier 1604-3

$300.00



Powered by WordPress. Designed by WooThemes