Archive | _naval

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Atlantic Fleet: Review and Interview

Remember those dark days when German wolf-packs nearly brought Britain to starvation, and incredibly brave merchant sailors crossed the Atlantic under the guns of mighty battleships like the Scharnhorst, Bismarck and Tirpitz, who were in turn hunted by British battlecruisers such as Hood, Renown and Repulse? And remember the good old days when a sim […]

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Jutland: Map Pack 1 – Falkland Islands Page 3

Back to Page 2   The Bad When you’re paying twenty-something bucks for an add-on to a game that’s been out for awhile, you expect it to be tested before release. Well, the boys at SES failed to beta-test the otherwise great scenarios they’ve shipped with the add-on. Only two, Coronel and the first Falklands […]

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Jutland: Map Pack 1 – Falkland Islands Page 2

Back to Page 1   The Good The add on provides several new ships; all those present at Coronel and the Falklands, and new scenarios covering the various phases of both battles, along with “Isla Guafo,” a what-if that presumes that Cradock took the old battleship Canopus with him up the west coast of South America instead […]

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Jutland: Map Pack 1 – Falkland Islands

by “Cat”   Introduction A recurring favorite of mine are real time strategy games. I especially enjoy setting up battles in my digital sandbox, particularly historical ones, and then either letting the computer duke it out while I watch or taking the part of one of the combatants and seeing if I can change history. Any […]

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Naval War: Arctic Circle Page 2

Back to Page 1   Single Player The game opens with a series of quick tutorial missions which help you to learn the game. At the start of each mission, you receive a short briefing on the tasks and conditions for victory. Mission objectives are usually fairly basic: sink some ships without losing too many […]

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Naval War: Arctic Circle

by Guest Reviewer Matt “fatty” Gillis   Introduction The release of Naval War Arctic Circle makes a big splash in a relatively small pond. The genre of naval war games set on a tactical / operational scale is comprised of a very small handful of titles, namely Harpoon, Fleet Command, Global Conflict Blue, and the soon-to-be-releasedCommand. In a niche genre where […]

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Jutland: Ship Pack 2 – Dogger Bank 1915 Page 3

Back to Page 2   New Battle Scenario I decided to simulate the opening round of the battle of Coronel between the four main protagonists, taking place off Chile, in 1914, to show you damage details. Some of the new ships on the British side include the Drake class armored cruisers, and Christopher Cradock’s Good […]

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Jutland: Ship Pack 2 – Dogger Bank 1915 Page 2

Back to Page 1   Download and Installation Downloading the update requires one to install a new way of managing Storm Eagle’s games. One thing that has been a drawback to theDistant Guns series in general is the developer’s mode of copy protection, which requires one to have an open Internet connection to play the game. […]

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Jutland: Ship Pack 2 – Dogger Bank 1915

by “Cat”   Background We’re fast approaching the 95th anniversary of the greatest sea battle of all time that didn’t involve American aircraft carriers; that is, of course, the Battle of the Skagerrak, more popularly known as Jutland, that took place in the North Sea from May 31 to June 1, 1916, between the two most […]

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War in the Pacific: Admiral’s Edition Page 3

Back to Page 2   Overall Gameplay Opinions WiTP:AE has the option to order the CD and manual, which is something I highly recommend. The cost of the game is stout, but for a game of this scope I personally think it is well worth it. This is a game that is really unmatched in any […]

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War in the Pacific: Admiral’s Edition Page 2

Back to Page 1   What’s Changed One of the major changes involves the hex size of the game. Originally the game was represented by 60 KM per hex size. The new game allows for 40 KM per hex, an almost one-third increase in overall size of the entire map. What this means is that […]

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War in the Pacific: Admiral’s Edition

November 2010 Update (v1.01.06i) by Tom “WKLINK” Cofield   Introduction How many times can an engine be used and still be viable? Well in this case the fourth time is still the charm. In 2002 Matrix games released Uncommon Valor (UV), a turn based wargame that revolved around the conflict in the South Pacific in 1942 and […]

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