naval_005a_13

Destroyer Command Page 3

Back To Page 2   Propeller Order The reason a conning officer would choose Propeller Order can best be described by the following: “I’m in open water. I want all shafts to have the same rpm in the ahead direction. Maintain the ordered rpm as close as you can.” In steady state conditions the actual […]

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naval_005a_13

Destroyer Command Page 2

Back To Page 1   Rudder Commands, Response and Indicators Why can I order rudder positions to only the nearest 5°? Why does the rudder instantly go to the ordered position? Where are my helm angle indicator and rudder angle indicator? The DC rudder command system, while not strictly accurate, is probably OK as is. […]

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naval_005a_13

Destroyer Command

Initial Comments from a Former Naval Officer by Guest Writer Donald Simon   Introduction I recently bought Destroyer Command (DC) and I must admit I find it addicting. Having once served as a Surface Warfare Officer (SWO) in the US Navy, it is very interesting to compare how one operated a real warship as opposed to operating a […]

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air_071a_10t

IL-2: Forgotten Battles Page 5

Back To Page 4 Conclusions and Recommendations The answers to the questions posed at the beginning of this review are still subjective, and my answers should be fairly evident already, but some clarification is probably in order. Does FB’s improvements justify the cost of a completely new game? The short answer is… I think so. […]

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IL-2: Forgotten Battles Page 4

Back To Page 3   Flight Model (FM) The first fact I want to emphasize about PC Flight Sim flight models (FM) is they are very hard to accurately quantify. “Realistic” is an extremely subjective description at best and at worst is nothing more than a total guess. It really depends on whose definition is […]

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IL-2: Forgotten Battles Page 3

Back To Page 2   Quick Mission Builder Want to jump right into a fight in your favorite aircraft type? This is where you do it. QMB is used to setup a quick and relatively simple sortie for immediate action. It’s intuitive and easy to use; all the controls/options are obvious and straightforward. QMB is […]

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IL-2: Forgotten Battles Page 2

Back To Page 1   Installation and Setup Installation on both of my computers seemed to take a lot longer than it should. I think the primary cause for the long install time was due to the CD copy protection software on the FB disks. I understand the need to protect software copyrights but I […]

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IL-2: Forgotten Battles

by Vince “Beer Camel” Putze Oleg Maddox and crew have produced a second Eastern Front World War II Flight Simulation… IL-2: Forgotten Battles. It was originally intended to be a large add-on to the outstanding IL-2: Sturmovik combat simulation, but instead it was marketed and released as a complete and ‘new’ game. This decision by Ubi Soft/Maddox Games will […]

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Utilities

Utilities

by Guest Writer Jim “Twitch” Tittle   Tune Ups & Utilities Are the freeware and shareware utilities any good? There are tons of them. Whether they are useful is up to the user. I’ve tried my share of utilities that were meant to do something that DOS or Windows didn’t. Some work and some may screw […]

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Lock On: Modern Air Combat

                                The Gallery is an on-going series of screenshots and videos featuring LOMAC. We’ll be adding to this series over the next several weeks. Maritime Attack – Series 3 This time we have three subsets. Images are 1600 x 1200 […]

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Lock On: Modern Air Combat Page 7

Back To Page 6   Back Home Well, folks…did you like what you see here? If you did, there’s much more where this came from. The central theme here has been scalable realism, and I’ve spent most of the time looking at the “scalable” part of this game. So what about the “realism” factor? What […]

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